Kin Unknown
Posts : 10 Join date : 2014-01-10
| Subject: Kilo Kilo no Mi Sat Jan 25, 2014 1:15 pm | |
| Fruit Name: Kilo Kilo fruit / Kiro Kiro no Mi Fruit Description: This fruit allows the user to change their mass therefore their weight without in any way affecting the size of their bodies. Also the effects of the new weight do not give the user any negatives such as being harmed by the new pressure on their bodies or if they were to crash into the earth, they can move freely with their new weight. As with all devil fruit powers, even the user’s clothes are affected by this new change and at Mid control onwards immediate objects can have their weight changed. Also greater levels of control allow pinpoint mass changes. Fruit Type: Paramecia Fruit Techniques: Early – - Spoiler:
Technique Name No Kilo Description: The user manipulates their mass to below a kilogram allowing them to float in the air. This makes them susceptible to the wind blowing them around, and if hit in this form will send them flying away. The user’s weight will only allow them to float 50 metres up in sky, slightly less if they will it but they cannot change afterwards. Strength: Allows the user to get around by floating in the air. Crashing in this form reduces damage as they have no mass, basic physics with momentum changes, though at extremely high speeds this is not true. Weakness: Stray winds can blow user away as can small taps. Attacks whilst in No Kilo deal no damage and will send Usage: 4 Cooldown: 1 Range: 50m of float up high, no other range.
Technique Name 10,000 Kill-O press Description: The user ups their mass to 10 tons and drops on the enemy (usually weapon first) this must be executed with a height advantage for obvious reasons. After they have hit their mass drops back down to their regular one. Strength: It is an extremely large mass, only those of considerable strength could deflect it, or considerable resilience survive a direct hit. Weakness: Once their mass has been increased they cannot change their momentum again. Unless they cancel the technique with another mass change. Usage: 1 (Instant gratification) Cooldown: 1 (To get the necessary height again) Range: Dependant on what shape the user makes, unlikely to exceed three metres long and a metre in diameter.
Technique Name 3000 Kil-o rush Description: Reducing their mass temporarily by half they then dash at a target. Towards the end of the dash their mass ramps up to 3 tons to smash into something in a fully body way, or could extend a fist or weapon. Strength: Burst of speed and the increase in mass makes it hard to redirect him. Can lead straight into No Kilo to blast him away. Weakness: This is a straight line technique, the user must travel 10 metres before changing their weight back or more. Usage: 1 Post Cooldown: 1 Post Range: 20m
Technique Name Heavy Brace Description: Increases the user’s weight to brace for an impact taking the power out of it. It makes the user very hard to move, but can only done from a standing position on solid ground. Could be used to stop a train or something very heavy as he can outweigh it. Strength: The user becomes immovable from having a huge mass and gains a large resistance to blunt forces. Weakness: The user cannot move with this technique in effect, and provides no protection to bladed or elemental attacks. Usage: 2 posts max Cooldown: 2 posts Range: Self
Technique Name Kilo Set Description: This is a reset technique used to cancel any mass gained or lost from other techniques. It also allows a minor mass change up or down if at their natural weight. This can only be in the range of 30 kilograms change unless it is a reset. Strength: Can cancel mass changes which leave the user vulnerable. Also the change is permanent until the technique is reset. Weakness: The technique can only be used once per post so the user must be careful when they use it. Usage: Indefinite Cooldown: 0(but one use per post) Range: Self
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