Grandline: War Torn
Welcome to the grand Re-Opening of Grandline! A revamped One Piece role-playing experience that caters to role-players of all skill levels. Join now and receive a complimentary level 2 starter vessel for free! As part of our New Years Celebration Preparation. We have a fun and friendly staff, and no linear plot-line. Experience the open-ended role-playing experience that is Grandline!
Grandline: War Torn
Welcome to the grand Re-Opening of Grandline! A revamped One Piece role-playing experience that caters to role-players of all skill levels. Join now and receive a complimentary level 2 starter vessel for free! As part of our New Years Celebration Preparation. We have a fun and friendly staff, and no linear plot-line. Experience the open-ended role-playing experience that is Grandline!
Grandline: War Torn
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Grandline: War Torn

After the fall of the World Government, its remnants have quickly scrambled to reconstruct their organization. Now answering to no-one, the Fleet Admiral has become King of the World Government!
 
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The Staff Information
Practice Fight Rules Icon_minitimeSun Dec 15, 2013 5:23 am by Aado
=The Tier System=




Tier Zeroth -  The Gold Administrators
The function of Tier Zero is the absolute command over everything of the site. They handle all aspects of the site and are responsible for making sure that the site continues to exist. System Maintenance, Combat Conflicts, Profile Acceptance, Profile Updates, System Creation and Retention of Plot Involvement, Moderation Moderator, Staff …


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 Practice Fight Rules

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Join date : 2013-12-14

Practice Fight Rules Empty
PostSubject: Practice Fight Rules   Practice Fight Rules Icon_minitimeMon Dec 16, 2013 1:59 am

Practice Fight Rules


1. Have fun! In practice fights, you can go all out without any ill effects from the battle being in character. If your character dies here, they will still be alive for IC purposes.

2. All of your IC stats and equipment are usable in practice fights; however, anything that has not been approved IC cannot be used here.

3. Do not under any circumstances dictate your opponent(s) actions. This is called God-Modding. Your roleplay must be open-ended in order for your opponent to respond effectively.

4. Only approved characters / abilities / Devil Fruits / Equipment / etc. are usable in practice fights.

5. Please write at least five sentences per post. Fights are easier on all participants with more description, as details are both the life and death of roleplayers. (The more detail there is, the less freedom with an attack your opponent may have, and this also adds to overall comprehension and entertainment.)

6. If there is an issue about a practice fight (whether it be a user's post, an interpretation of something, etc.), take it to the conflict resolution area. Do NOT bring any problems to the chat box.

7. Hidden attacks are illegal. If a member of staff  can discern the attack mentioned in the post, however, it will be considered a legal action.

8. Do not attempt to auto-hit on your opponent (an auto-hit is an attack that does not allow opponents to dodge / block).


These rules are subject to change at any moment as the Grand Line staff see fit.
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