Admin
Posts : 39 Join date : 2013-12-14
| Subject: Practice Fight Rules Mon Dec 16, 2013 1:59 am | |
| Practice Fight Rules 1. Have fun! In practice fights, you can go all out without any ill effects from the battle being in character. If your character dies here, they will still be alive for IC purposes.2. All of your IC stats and equipment are usable in practice fights; however, anything that has not been approved IC cannot be used here.3. Do not under any circumstances dictate your opponent(s) actions. This is called God-Modding. Your roleplay must be open-ended in order for your opponent to respond effectively.4. Only approved characters / abilities / Devil Fruits / Equipment / etc. are usable in practice fights. 5. Please write at least five sentences per post. Fights are easier on all participants with more description, as details are both the life and death of roleplayers. (The more detail there is, the less freedom with an attack your opponent may have, and this also adds to overall comprehension and entertainment.)6. If there is an issue about a practice fight (whether it be a user's post, an interpretation of something, etc.), take it to the conflict resolution area. Do NOT bring any problems to the chat box.7. Hidden attacks are illegal. If a member of staff can discern the attack mentioned in the post, however, it will be considered a legal action.8. Do not attempt to auto-hit on your opponent (an auto-hit is an attack that does not allow opponents to dodge / block).These rules are subject to change at any moment as the Grand Line staff see fit. | |
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